Game Info

World of Slime Platforms

Steam PC and Mac, iOS and Android, DualSense on PC, and what TEAM42 has not published.

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World of Slime is planned for three platform families in December 2026: PC and Mac on Steam, and mobile on iOS and Android. The public preview that opened on 26 August 2026 is a Windows PC Steam demo (app 4793900). A phone, a tablet, or a Mac cannot install that build. This page is the platform map: what Steam actually lists, what TEAM42 has repeated in press, and what this wiki will not invent so a search for “World of Slime Steam Deck” or “cross-play” does not get a fake FAQ.

Steam — PC and Mac

The full game is Steam app 4671450. The demo is a separate app. Wishlist the full page if you want a December ping. Install the demo if you want to play this week. Mixing those two buttons is the usual new-player mistake — the download demo page is the installer walkthrough.

Steam’s demo store lists about eighteen interface languages, including English, French, German, Spanish (Spain and Latin America), Korean, Japanese, and Portuguese-Brazil. This wiki covers four of those. Change the in-game language in Steam properties if you need Korean or Japanese; do not expect this site to host those locales.

Steam lists full controller support, achievements on the full-game page, Family Sharing on the full-game page, and DualSense controller support on PC. DualSense here is a PC peripheral flag. TEAM42 has not announced a PlayStation, Xbox, or Switch SKU. An Xbox or Switch Pro pad may work on PC through Steam Input like any generic controller. Adaptive-trigger extras, if they appear, stay on DualSense attached to a PC.

Mac is part of the December Steam plan. It is not in the 26 August demo. If you only own a Mac today, wishlist 4671450 and wait. Do not hunt for a hidden macOS demo branch; Korean press and worldofsli.me describe this preview as Windows-only.

TEAM42 has not published a Steam Cloud merge rule that says a demo save will fold into the live shard. Treat Cloud as unverified until the client or Steam News says otherwise. Family Sharing is a store category, not a promise that two households share one Slimepedia.

Mobile — iOS and Android

Mobile is not a later port in TEAM42’s public calendar. Inven, Gamemeca, and GameChosun repeat the same three beats: Windows Steam demo in August, mobile pre-registration in November 2026, then a simultaneous PC and mobile official launch in December. The signup block on worldofsli.me is the marketing form, not an APK. There is no official TestFlight and no TEAM42 Android sideload for this preview.

Steam lists a Touch Only Option on the store. That is a category flag, not a published virtual-joystick PDF. This wiki will not invent a draw-distance number, a dedicated partner-ability button layout, or a claim that touch players have no PvP disadvantage. Those sentences belong in a patch note TEAM42 has not written. Use the mobile page for the November window and the traps people hit when they try to put the Windows demo on a tablet.

World of Slime is an online MMORPG. A future phone client will still need a live connection. Wi-Fi is the practical advice for any always-online title; TEAM42 has not posted a megabyte-per-hour table.

Controller support

Steam’s accessibility and input flags for the full game and the demo overlap: full controller support, DualSense on PC, Camera Comfort, Custom Volume Controls, Save Anytime, and Touch Only. The demo store also lists playable at your own pace and playable without timed input. Quote those flags on accessibility. Learn the real layout in the running Windows client. TEAM42 has not posted a public WASD chart. The controls page is a field notebook, not a substitute for this store list.

There is no Deck Verified badge in the public dumps this wiki checked. Steam Deck users can try Proton at their own risk. That is not an official TEAM42 certification.

Cross-play

Cross-play between PC and mobile is the stated design for the December 2026 launch. TEAM42 has not published the account-linking flowchart. The live demo is Windows only; a phone cannot join it. Friends on Mac wait for December with you. Details sit on cross-play.

Do not assume one Steam account automatically mirrors a Kakao signup on worldofsli.me. The marketing form collects contact consent. It is not a published account-merge FAQ.

Cloud, streaming, and mods

Steam lists Family Sharing on the full-game page. TEAM42 has not published a Cloud-save merge rule, a built-in streamer layout, or official mod tools. Treat those as unverified until they appear in the client or Steam News. Streaming is not forbidden in any public studio post this wiki found. Unofficial mods can break on any patch; there is no workshop promise.

How to play this week

If you have 64-bit Windows 10 or newer, install app 4793900. Steam’s published minimum is an Intel Core i5, 8 GB RAM, GeForce GTX 960, and 20 GB free. Recommended specs are still blank. After install, getting started covers the first hour. Nickname covers the GameChosun name claim. System requirements quotes the store without a fan-made GPU ladder.

If you do not have Windows, your job this week is still real: wishlist the full game, join Discord Explorer from worldofsli.me, and wait for November pre-registration if you will main a phone. G-STAR Busan in November is a booth, not a second Windows demo.

What this page will not claim

It will not claim Steam Cloud already syncs demo progress to December. It will not rank keyboard versus pad for “top-ranked” 3v3 — the ranked ladder is not a published product. It will not invent console SKUs. It will not pretend the Windows demo is a Steam Deck verified title. When TEAM42 posts a platform patch note, this page will follow that note.

FAQ

Frequently Asked Questions

Quick answers to the most common questions about the game.

Is there a console version?

No console SKU has been announced. The public plan is PC, Mac, and mobile. DualSense on Steam is a PC pad flag.

Can I use the same account on PC and mobile?

TEAM42 has not published the account-linking flow. Cross-play is the stated December design. The Windows demo cannot be joined from a phone.

Do mobile players have a PvP disadvantage?

TEAM42 has not published a touch-versus-mouse competitive FAQ. There is no mobile client in the live demo to test.

Does the mobile version use data or Wi-Fi?

The game is an always-online MMORPG. A future phone client will need a live connection. TEAM42 has not posted a data-use table. Prefer Wi-Fi.