World of Slime Updates
Demo changelog, launch roadmap, and all official announcements in one place.
This hub tracks every confirmed update, announcement, and piece of official news about World of Slime. It is updated as soon as new information is confirmed by TEAM42. For quick access to the most current information, check the top entry — older updates scroll down.\n\n## Noecheon Village — October 2026\n\nTEAM42 announced that Noecheon Village opens in October 2026 — a new in-game area expanding the demo’s available map. This was shared alongside a demo bug notice addressing issues reported by the player community. Account adjustments were made as a result of that bug report. Players should check the official Steam Community posts for the full details on what Noecheon Village adds and any account-related actions required. This wiki will update the world map and events pages as confirmed information becomes available.\n\n## Demo Patch — 9 September 2026\n\nSteamDB records a second demo build update on 9 September 2026 (Build ID 25202062), the third patch since the 26 August launch. This follows the 2 September build (Build ID 25075972) and the 4 September hotfix (Build ID 25123064). The specific changes for this build are not publicly documented by TEAM42, though SteamDB depot data reflects the update. Check the updates hub as TEAM42 posts official patch notes, and monitor the troubleshooting guide for any new fixes or known issues introduced by this build.\n\n## Hotfix — 4 September 2026\n\nA 1.0.5 hotfix patch (Build ID 25123064) went out on 4 September 2026. TEAM42 posted update notes via Steam Community on the same day. The patch addressed several issues that had accumulated since the 2 September build, including improvements to the fishing system which had drawn repeated criticism from demo players, and fixes for input-related bugs that were causing frozen controls and cursor conflicts for DualSense users. The full list of changes was posted to the Steam Community post. Check the troubleshooting guide for the current state of known technical issues.\n\n## Demo Patch — 2 September 2026\n\nSteamDB records a demo build update on 2 September 2026 (Build ID 25075972), the first patch since the 26 August launch. No patch notes have been published by TEAM42. This update is reflected in the Steam depot data but the specific changes are undocumented. Check the updates hub for any confirmed changes as TEAM42 posts them.\n\n## Demo Reception and Store Data — 30 August 2026\n\nFour days after launch the demo’s Steam review summary sits at Mixed, near half positive across roughly ninety reviews, up from a smaller sample earlier in the week. Praise concentrates on art direction and the synthesis loop; criticism concentrates on movement speed, the stamina system, grind-heavy fetch quests, and a thin multiplayer layer. A separate strand of negative reviews addresses TEAM42’s AI content disclosure rather than gameplay. Our demo reception page breaks the split down in full.\n\nThe demo store page also confirms two things worth recording. It lists eighteen interface and subtitle languages with no full voice audio in any of them, detailed on the languages page. And it publishes a macOS minimum spec — macOS 12 Monterey, Apple M1 or Intel Core i5, 8 GB RAM, 20 GB storage — alongside the Windows minimum, even though the current demo build is Windows only. Both are reflected on system requirements.\n\nNo patch notes have been published yet. TEAM42 has said it is collecting demo feedback ahead of the December 2026 service, so treat every complaint listed above as current behaviour rather than final design.\n\n## Demo Update — August 2026\n\nThe public demo launched in August 2026. This is the first public build and the only demo currently available. The demo includes the first major area, approximately 30 slime species, the full capture and synthesis systems, fishing, and co-op multiplayer. The demo does not have a specific end state — players can explore the available content freely until the full game launches.\n\n## Full Launch Roadmap — Q4 2026\n\nThe full launch in Q4 2026 targets PC, Mac, and mobile. TEAM42 has talked about more of the world, more species, NPC work, PvP from 1v1 to 3v3, and cross-play as a design goal. Treat counts such as seventy extra species or five story chapters as unofficial until a patch-notes page exists. Ranked seasons and raids are not live in the Windows demo.\n\n## Post-Launch Plans\n\nTEAM42 has said it will gather demo feedback and keep posting through G-STAR. Treat bi-weekly seasons, monthly species drops, and quarterly expansions as intent until a live patch-notes page exists. Post-launch additions described so far stay free for the base game. Cosmetic microtransactions fund the ongoing development.\n\n## Official Communication Channels\n\nThe best way to stay updated is to follow the official Steam page and the TEAM42 Discord server. Updates are posted to Steam News first, then cross-posted to Discord. This wiki’s Updates page mirrors all confirmed announcements so you have a permanent reference even if social posts are deleted or lost.\n\n## Dated Roadmap\n\nPlayX4, the 26 August 2026 Windows demo, G-STAR in November, mobile pre-registration, and the December 2026 PC plus mobile launch are collected on the Launch Roadmap. Booth history, the Steam MMORPG spotlight, and G-STAR live on the Events page. TEAM42’s design letters (taming, synthesis, Slimepedia) are collected on Dev Notes. Use those when you need a calendar instead of a changelog.
Frequently Asked Questions
Quick answers to the most common questions about the game.
Will the demo be updated before the full launch?
TEAM42 has not announced additional demo updates. Any demo updates that are confirmed will be added to this page immediately.
How often will the wiki update?
This wiki updates as soon as new official information is confirmed. If a major announcement is made, the relevant pages will be updated within 24 hours.
Can I suggest content for the wiki?
Yes. Use the footer contact to submit topics, corrections, or additions. The wiki community reviews all submissions.
Will there be a beta test before launch?
The current demo effectively serves as the beta. There are no additional closed or open beta tests announced before the Q4 2026 launch.